Warzone 2 Season 2 launched today, coming with a massive patch filled with new content alongside plenty of buffs and nerfs for 20 weapons in the popular battle royale.

In addition to the buffs and nerfs, Warzone 2 Season 2 also introduces three new weapons with the KV Broadside, ISO Hemlock, and Dual Kodachis.



Fennec and RPK brought down a peg in Warzone 2 Season 2

The Fennec was nerfed in the Warzone 2 Season 2 update
Credit: Activision Blizzard

Most fans will be happy to hear that both the RPK LMG and Fennec 45 SMG have finally been nerfed as part of 20 different weapons that saw adjustments.

The RPK saw a reduction in movement speed when in ADS, its mid and long-range damage reduced, shortened damage ranges, and an increase in the time it takes to ADS. The Fennec, on the other hand, saw an overall nerf in the damage, including headshots, plus getting minimum damage against armor added.

These changes should help to shake up the meta which was previously heavily centered on these weapons. If you’re interested in checking out what you can earn via the Season 2 battle pass, then you want to check this out.

You can find the full list of buffs and nerfs weapons received as provided in the Warzone 2 Season 2 patch notes below:

Assault Rifles

  • M13B
    • Increased damage at mid range
    • Increased upper torso damage
  • Kastov 762
    • Small damage reduction
    • Added additional long range damage falloff
  • Lachmann-556
    • Increased semi auto rate of fire
  • M4
    • Increased semi auto rate of fire
  • STB 556
    • Fixed an issue with the Single Tap Mod Magazine attachment which caused the weapon to deal considerably less damage to the upper left leg

Battle Rifles

  • Lachmann-762
    • Decreased full auto head and torso damage
    • Increased semi-auto upper torso damage
    • Increased semi auto rate of fire
    • Reduced full auto recoil
    • Increased damage on long range
    • Added minimum damage against armor
  • FTac Recon
    • Decreased full auto upper torso damage
    • Sped up ads time
    • Reduced full auto recoil
    • Increased close range damage distance
    • Increased lower torso damage multiplier 
    • Added minimum damage against armor
  • SO-14
    • Increased semi auto rate of fire
    • Increased long range damage
    • Reduced semi-auto headshot damage
    • Added minimum damage against armor
  • TAQ-V
    • Decreased mid-range damage
    • Increased semi-auto torso damage
    • Reduced semi auto leg damage
    • Decreased full auto head damage
    • Decreased full auto head damage
    • Reduced semi auto rate of fire

Handguns

  • X13 Auto
    • Reduced damage while using Akimbo
    • Increase lower body damage
    • Increased close range damage
    • Increase damage distances

Launchers

  • STRELA-P
    • Removed activation distance for projectile
    • Projectile will now explode at any range
  • RPG-7
    • Small increase to splash damage amount
    • Small reduction to splash damage range

Light Machine Guns

  • RPK
    • Small reduction to ADS movement speed
    • Reduced mid and long-range damage
    • Reduced damage ranges
    • Small increase to ADS time
  • RAAL MG
    • Increased recoil

Marksman Rifles

  • EBR-14
    • Reduced long range damage
    • Increased upper torso damage
    • Added minimum damage against armor
  • LM-S
    • Added minimum damage against armor
  • TAQ-M
    • Slight increase to rate of fire
    • Increased upper torso damage
    • Added minimum damage against armor

Melee

  • Increased non-lunging melee damage range, allows Players to hit equipment on the ground with melee while crouched
  • Melee attacks with non-Melee Weapons will now require three hits to kill a fully armored enemy instead of two

Submachine Guns

  • Vasznev-9K
    • Reduced mid-to-long range damage 
  • Minibak
    • Reduced damage ranges
    • Reduced lower torso damage at close range
    • Reduced lower body damage at mid to close range
    • Added minimum damage against armor
  • Fennec 45
    • Decreased damage overall 
    • Decreased headshot damage
    • Added minimum damage against armor

Sniper Rifles

  • Signal 50
    • Reduced sprint out speed
    • Reduced movement speed
    • Reduced long range damage
    • Small decrease to bullet velocity 

Attachments

  • Reduced ADS penalty for bipods
  • Fixed an issue with choke attachments scaling hip spread incorrectly

READ MORE: Warzone ranked poised for Season 3 launch